Tracy, Sean

CryEngine 3 game development : discover how to use the CryEngine 3 free SDK, next-generation, real -time game development tool / Sean Tracy, Paul Reindell. - Frist published - Birmingham (Reino Unido) : Packt publishing, 2012. - vii, 323 páginas ; 24 cm. - Beginner's guide .

Incluye índice

Introducing the CryEngine 3 free SDK -- Breaking ground with sandbox -- Payable levels in no time -- I´m a scripter, not a coder -- C++ and compiling your own game code -- User interface and HUD creation with flash -- Creating assents for the CryEngine -- Creating real-time cutscenes and cinematic events -- Immersion through audio desing -- Preparing to share your content.

9781849692007


Juegos con computador--Programación
Gráficos por computador
Procesamiento de imágenes--Técnicas digitales

794.8154 / S474c