CryEngine 3 game development : discover how to use the CryEngine 3 free SDK, next-generation, real -time game development tool /
Sean Tracy, Paul Reindell.
- Frist published
- Birmingham (Reino Unido) : Packt publishing, 2012.
- vii, 323 páginas ; 24 cm.
- Beginner's guide .
Incluye índice
Introducing the CryEngine 3 free SDK -- Breaking ground with sandbox -- Payable levels in no time -- I´m a scripter, not a coder -- C++ and compiling your own game code -- User interface and HUD creation with flash -- Creating assents for the CryEngine -- Creating real-time cutscenes and cinematic events -- Immersion through audio desing -- Preparing to share your content.
9781849692007
Juegos con computador--Programación Gráficos por computador Procesamiento de imágenes--Técnicas digitales